local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 155005384
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 384001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = 350.302
L3_1.y = 217.571
L3_1.z = 129.341
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 354.766
L3_1.y = 346.535
L3_1.z = 13.037
L2_1.rot = L3_1
L2_1.level = 36
L2_1.point_type = 1008
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 384003
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 345.942
L4_1.y = 216.466
L4_1.z = 123.339
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 352.261
L4_1.y = 2.648
L4_1.z = 12.033
L3_1.rot = L4_1
L3_1.level = 36
L3_1.point_type = 1008
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 384004
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = 153.238
L5_1.y = 276.888
L5_1.z = 428.514
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 27.958
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.point_type = 1008
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 384005
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = 151.223
L6_1.y = 276.952
L6_1.z = 428.324
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.78
L6_1.y = 103.641
L6_1.z = 23.563
L5_1.rot = L6_1
L5_1.level = 36
L5_1.point_type = 1008
L5_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 384002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 350.446
L4_1.y = 217.448
L4_1.z = 128.673
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 245.109
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.point_type = 1008
L3_1.area_id = 200
L2_1[1] = L3_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 384001
L5_1 = 384003
L6_1 = 384004
L7_1 = 384005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
